Intelligence
Intelligence is the product of thought, or the ability to apply what you know and how much you know.
Alfred Binet
One of the earliest theories of intelligence was developed by Alfred Binet, 1905 Mental Quotient scale. The Stanford-Binet Intelligence Scale is an individually given intelligence test that measures knowledge, quantitative reasoning, visual-spatial processing, working memory, and fluid reasoning. Binet developed this exam to better identify students for special education.
Alfred Binet
One of the earliest theories of intelligence was developed by Alfred Binet, 1905 Mental Quotient scale. The Stanford-Binet Intelligence Scale is an individually given intelligence test that measures knowledge, quantitative reasoning, visual-spatial processing, working memory, and fluid reasoning. Binet developed this exam to better identify students for special education.
Charles Spearman
Spearman is known as the "father" of the classical test theory. Spearman discovered a statistical common factor among the various tasks of intelligence, and he dubbed this the "g" factor. Beside the "g" factor, Spearman coined another factor of intelligence named the "s" factor. This is the factor of specialized abilities that are unique to every individual. We are all born with both "g" and "s" factors, but as we age, our "s" factors grow and become "S" factors.
Spearman is known as the "father" of the classical test theory. Spearman discovered a statistical common factor among the various tasks of intelligence, and he dubbed this the "g" factor. Beside the "g" factor, Spearman coined another factor of intelligence named the "s" factor. This is the factor of specialized abilities that are unique to every individual. We are all born with both "g" and "s" factors, but as we age, our "s" factors grow and become "S" factors.
L.L. Thurstone & Joy Paul Guilford
L.L. Thurstone is a well-known intelligence researcher who disagreed with the theory of the "g" factor. Thurstone believed in an intelligence theory based on seven independent factors he called "Primary Mental Abilities". These mental abilities are the underlying factors of many of today's standardized tests.
Guilford expanded on Thurstone's work, by transforming it into a model for the structure of intelligence. This was divided into dimensions. The first dimension represented what a person was thinking about, the second dimension represented how a person is thinking, and the third dimension represents the product of these thoughts. Guilford then combined these dimensions to outline 120 different intellectual abilities, and devoted the rest of his life to developing standardized tests for each of these abilities.
Howard Gardner
Howard Gardner is the chief developer of the Multiple Intelligences Theory.
L.L. Thurstone is a well-known intelligence researcher who disagreed with the theory of the "g" factor. Thurstone believed in an intelligence theory based on seven independent factors he called "Primary Mental Abilities". These mental abilities are the underlying factors of many of today's standardized tests.
Guilford expanded on Thurstone's work, by transforming it into a model for the structure of intelligence. This was divided into dimensions. The first dimension represented what a person was thinking about, the second dimension represented how a person is thinking, and the third dimension represents the product of these thoughts. Guilford then combined these dimensions to outline 120 different intellectual abilities, and devoted the rest of his life to developing standardized tests for each of these abilities.
Howard Gardner
Howard Gardner is the chief developer of the Multiple Intelligences Theory.
In my career as a teacher and coach, it will be very important I know how my students or players learn. In the classroom, I will need to know so that I am able to best educate my students, and am best able to get through to them. For my players, I will also need to know which players learn by seeing, and which players learn by doing. I will need to know which players will be able to look at the playbook and be able to run the play right then, and which players need to run through the play live two or three times before they have a proper grasp.